Projects

BLiSS Mega Mass Meeting 9/6/22

2023 - SMAT, CARGO and ICON

ICON - Lunar Simulation

  • Work on the Olympus project aimed at sending concrete 3D printers to the moon to build a "lunar village".

  • This project focuses on coding a simulation to integrate these 3D printers on the moon.

  • Uses C# to receive tabulated data about a region, the rovers, local infrastructure, and the mission to execute a simulation in the command line.

NASA XHAB - SMAT

  • Astronauts going from microgravity to gravity can experience severe motion sickness if they don't undergo a period of adaptation

  • Build, integrate, code, and test a head and body sensor to monitor their movements during that time

  • Multidisciplinary project that'll have you work on systems to further human space exploration with various tools such as VR and advisors from industry, academia, and NASA astronauts.

NASA XHAB - CARGO

  • As it stands, in space storage is unoptimized. Logistics are stored in cubes that need to be removed to access them. This project seeks to optimize the process and finding a new way to organize cargo by developing an ecosystem for automated cargo retrieval.

  • Build a prototype to transfer logistics between a dragon capsule and a space station.

  • This project encompasses fields of robotics, software, manufacturing, and human factors.


[Submitted] Fall 2021 Final Report.pdf

2022 - Simulated Setup of a Lunar Settlement by Multiple Rovers

An ongoing project, the team is assessing how multiple rovers could theoretically set up a lunar settlement. We are creating our own simulation for this, combining NASA data with custom rovers and structures. Our simulation with provide baseline numbers for energy consumption, building material mass, and time required to prepare for permanent human habitat.

[COND] BLiSS F21 Checkpoint Review.pdf

2021 - Voice Control for Lunar Gateway

Continued our design of UIs with development of an Amazon Alexa-esque Voice User Interface for astronauts to interact with a future space station. Areas of focus included creating a personality for system, ensuring natural conversations, assembling hardware and software, and mitigation background noise on the station.

Voice Control Final Presentation.pdf
VUI Final Report.pdf


XH20_ARVR_FinalReport_LR.pdf

2020 - AR/VR Field Treks

The team teamed with CLAWS to create an Augmented Reality (AR) toolkit to help with analog field trek operations under the supervision of the Solar System Exploration Research Virtual Institute (SSERVI). These treks are operational and technical demonstrations at space-like destinations on Earth to test current extra-vehicular activity (EVA) techniques.

BLiSS_ARVR_FinalPresentation.pdf


2020 - UI/UX for Lunar Gateway

Developed new concepts for an astronaut to interact with a future space station such as the Lunar Gateway using novel touchscreen devices. Allowing the generation who grew up with videogames to design GUIs and intuitive touch controls.

4/3 Gateway UI/UX PCR
BLiSS_UIUX_Final_Report-1ed.pdf


FINAL Report (formatted).pdf

2019 - Conceptualization of a Deep Space Medical Support Unit

The team conceptually devised a medical support system and prototyped its layout using virtual reality (VR). The medical workstation could sustain four crew members, including at least one medically trained physician, for an 1100-day mission to, on, and from the surface of Mars.

FINAL Presentation.pdf


2018 - 3D Printed Substrate for Plant Growth in Microgravity

Designed and prototyped a 3D-printed substrate that wicks water to facilitate plant growth in microgravity, while complementing aeroponics water delivery system. The team considered both lattice structures and capillary tubes, both completely additively manufactured.

131_Presentation.pdf
ICES_2018_131.pdf


ArgoFinalReport.pdf

2018 - ARGO, a Dual-Use Martian Surface/Transit Habitat

The team focused on designing the airlock of a Mars habitat, enabling two humans to explore the Martian surface outside of the habitat. The airlock, suit and PLSS worked together to support EVA missions on Mars while complying with necessary planetary protection protocol.

Final Presentation to NASA


2017 - Astronaut Urine Repurposing Apparatus (AURA)

Extract water, plant nutrients for food productions, and edible sodium from human urine and other wastewater sources. Intended for deep space and long duration space missions, reducing waste during the mission.

FINAL Presentation Winter 2017
AURA Final Report.pdf


Copy of Cygnus Habitat for Life Off Earth - FINAL REPORT.pdf

2016 - Cygnus Habitat for Life Off Earth (CHLOE)

Designing a a semi-autonomous Life Support System that will provide future astronauts in cis-lunar orbit with nutrition, oxygen, and wastewater treatment. The Cygnus capsule was transformed into a vegetarian-focused greenhouse.

Copy of Final CHLOE Presentation


2015 - Transparent Greenhouse on the Surface of Mars

Designing a greenhouse to place on the surface of Mars. Project scope included selection of plants, power systems, C&DH, thermal systems, and structural elements.

abramov_kang_AEROSP_582_BLiSSFinalPresentation.pdf
abramov_kang_AEROSP_582_BLiSSFinalReport.pdf